Here is the selection of the game projects I worked on, doing my best to deliver game mechanics and stories through texts and other narrative tools, collaborating with game designers and artists.
Since a narrative starts way before a player launches a game, the store pages I linked below also contain the words written by yours truly.
March 2022 - Present
Being in charge of a tiny indie game studio means a lot of hands-on work and learning new skills daily. All things art are up to me: game design, narrative, writing, and 2D art. In my work, I don't shy away from heavy topics but address them with a light heart. If you're interested in collaborating with Casuology on any level, feel free to check out the company's website for more details.
July 2020 - February 2022
As a Narrative Designer and Localization Manager, I was responsible for synopses and ideation, developing the concepts, being on a lookout for narrative interventions, and doing tons of writing. It is important for every single new word in the game to be understood by the target audience, so I also took care of localization and release notes copy.
February 2018 - July 2020
During my time fulfilling the duties of a Localization and Content manager, I worked with the following projects expanding the lore, designing and writing for LiveOps and different events, taking care of the majority of marketing texts and social media posts, and making sure all things are translated in a timely manner.